(Text only version)
Title of the study:
New multi-platform communication design for libraries
Significance:
This case study uses a project to develop a human-computer multi-platform design to draw audiences into a community project by providing them with the concept and skills to capture stories of their communities such as Wanchai, Shamshuipo.
To enable audiences to examine their relationship with the library and their role in the preservation of cultural heritage
To study the impact on library services when members of the community take a proactive role in creating content as integral artifacts of the library collections.
Participants:
Participants will be members of the community who are interested in sharing their cultural knowledge to audiences via the library.
Promotional plan will be launched to the community and interested parties can join the project by open enrollment. If the number of applicants is more than expected, a random sampling method will be used to select the participants.
Research procedures:
Workbased in one public library.
Design a multi-media platform with the structure that provides a shared understanding for the project. The system is based on wireless network of notebooks, digital cameras and mini-DV video cameras.
Design a website which display and promote community-created multimedia narratives, and the website will be linked to the public library.
During a three-month workshop, trainers introduce and facilitate community participants to the skills and techniques required to record their stories and histories including storyboarding, video-recording, digital imaging and scanning.
Participants will present their draft of multimedia stories of their communities by the end of the workshop, and their final story will be viewed on the website.
This study will be measured by:
- hit count on the website
- observations on the participants
- questionnaire will be used to collect data from participants
Implications:
Research shows that information literacy programmes related to specific tasks or topics can be very effective. This project is designed to provide digital training to community members who are interested in sharing their cultural knowledge to audiences via the library and study how this kind of programme can build up library usership.
Different from traditional way of displaying library collection with text-heavy website, this multi-platform approach will provide a distinctive interactive audience experience.
Friday, July 11, 2008
Individual Assignment - Ngan, Irene
Labels:
Case study,
cultural heritage,
information literacy,
libraries
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4 comments:
It seems to evaluate the program rather than to have a study on specific pattern of the participants. However, it's a good chance for the participants to have different views on the use of the computer / technology.
- by Francis of group 3B
Hi Irene,
I want to know if the focus of your research is how we use IT to compile product or model to spread the concept of preserving cultural heritage or the possibility of different users contributing to the preservation of cultural heritage project?
Is the hierarchy of the platform, somehow, like Wiki that all the registered users can contribute their information and thought towards the community?
Thanks,
Lau Lai Yan, Edith of Four Seasons
Hi Irene,
If I got it correctly, your research intended to record and study the participants' experience in this 'user-contribution' project.
Will it be useful if the participants are users who somehow had 'previous user experience' with the public library (like they have joined some events of the library in the past)? I'm thinking about finding a 'point of reference' to measure the user experience.
Cheers,
Tai Chung Man, Jo from Four Seasons (Group 4)
Dear Francis, Edith and Jo,
Thanks for your comments. With the revolutionary changes in communication technology, it has become possible for libraries to provide a variety of technology-based information services to their users with a wide range of interest, and the aim of my research is to examine the impact of such “technology-based information services” on library users. The community/cultural heritage project will be used as a study programme to gain statistical data and feedback from the participants, which may help to provide insight on the implementation of such kind of programmes in the library. The community project will last three months, but the observation/study time will be a year. There will be pre-test which includes a questionnaire and interviews with the participants to collect information about their experiences with the library, and 2 to 3 months after the project, there will be another post-test to compare the results. I do not want to limit the programme to frequent library users as I want to see the possibilities of using this kind of programmes to improve library services.
Best,
Irene, Ngan Shuk Fun from Four Seasons
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